Shading Tutorial

Hi anyone who may stumble upon this!

This is a tutorial done on Oekaki Shi-Painter v1.114, equipped with multiply/reverse layers and other functions. It totally kicks v1.107's ass :P.

This is my first tutorialthinger so my apologies for how chaotic it is ^^;. I'd firstly like to mention that this is not a 'how to use oekaki' tutorial and it works under the assumption you already know how to use opacity, size, layers, colour sliders etc. Also, the colouring style I employ generally takes at minimum an hour an a half, so if you are not prepared to spend that much time on an image, solely for colouring, I suggest other means of shading, like cellshading with pencil tool and fill tool on PaintBBS.

Step 1)
So first, begin with the lineart:


I used, for this image, lineart @ 1px on 120 opacity, and 0px on 160 opacity.
Tableters, I suggest you whip out the pressure sensitivity window and take full advantage of it.

You can also do the presketch thing; it helps to establish a good composition and like anatomy stuff. But since I'm lazy I didn't do one.

As you can see on the left, there are multiple layers. One fer each separate layer on the girl. For the type of shading I will employ, the usage of layers is quite crucial in order to create a neat, bold looking final product as opposed to a leaky, wimpy image.

Step 2)
Working on the skin layer, apply a base uhh... base. Using pencil tool or pen tool on 255 opacity. This ensures that there are no 'holes' that could potential lead to undesirable colour leakage from lower layers. And on a lower layer, put a background colour that suits the colour scheme of your image and that allows for your skin colour to be seen clearly. This way, cleaning up the protruding colours will be easier.


Step 3)
Open up the colour window thing for easier selection of darker colour shades. Move the colour location west on x-axis for more saturated colour, and north on the y-axis for a darker hue. Set airbrush to a high opacity, like 200 or something is my preference, and the desirable size for the shading.

The more contrast to the lighting, the more uh.. vivid the image? Don't be afraid of contrast, it works well.
Oh yeahh, palettes are cool; use them ;D. Their colour schemes generally work out nicely.

**note: there is a button on the side of your oekaki applet, beneath the palette choices that reads "darken" and another that reads "lighten". Using these is a really effective way to darker/lighter shades of colour. However, I do not reccomend using them for skin, as it tends to give skin this ashen appearance.

Step 4)
I start with the face just cause it's usually like the focal point. So uh this is how I start off.



I dunno how to explain that >>;; It's like anime shading stuff; you don't have to get it, you just do it?

Step 5)
So like um thinking realistically, there should be shading under eyebrows (eyesockets), behind the hair (due to shadows cast by hair), under neck (shadow cast by head), and behind the collar or.. something like that.. I'm not actually sure if, with that angle of light, there would be shadow cast by the collar. But ah well, it works.


Step 6)
Do the eyes.. there's like a million trillion generic jelly anime eye tutorials out there >___<;...


Step 7)
Move on to the arms eh! But I forgot to mention that uh.. moving the brush tool once over that base layer ain't gonna cut it. You want a BOLD FINISHED look. So go up and down along your desired shading area a couple or more times, till you get the UNIFORM colour. Think of arms like cylinders; it works pretty well.



Step 8)
Add excess shadows, like under the head on the neck area, for a more effective shading thingy? Some people do this multiple times to create more dramatic lighting effects. I'm to go more in depth xD.


Step 9)
Clean up done using eraser tool on curve brush at 255 opacity.


Rinse and repeat cycles for hair and clothing :).



Return to FAQ