[IV. Bishoujo Senshi Sailormoon R for Gameboy] ["Pretty Soldier Sailor Moon R" (C) 1994 ANGEL] [Title Screen Menu] As our story begins we are presented with the title screen for Bishoujo Senshi Sera Mun R. After you press the start button Serena (Usagi) will appear and give you four options to choose from. These options are to play the game in Story Mode, Play the Action Sequences, Play the Puzzles, or Enter a Password. As listed above those are your options in clockwise order, here's more info about each of the options below: A. Story Mode - Play the game with all the story sequences. Before you can though you must choose Easy Mode(left) or Normal Mode(right). In easy mode you get three lives and twelve hit points, in normal you get eight. B. Play the Action Sequences - Here you can choose any Sailor Soldier you like and use her throughout the games action sequences. As with the Story Mode you'll have to pick easy or normal modes which give you the same power. C. Play the Puzzles - Here you have six puzzle games to choose from and when you select a game you get three choices which are to get a description of the game, play the game, and quit to the main menu. The six games I'll list as usual in clockwise order and they are: 1. Sailor V Game - As Sailor V you must shoot all the birds that come onto the screen, if three pass you by the game is over. 2. Card Game - This is simply the old game of High/Low in which you need to guess if you card is higher or lower than the dealers, if you miss once its over, get five and you win. There are three menu choices in this game which are Higher, Lower, and Quit. 3. Sliding Tile Game - Using the control pad to highlight a square, and then the jump button to move it you can reassemble many nice pictures. If you press the attack button you get an option to press the jump button to Quit this game. 4. Grandpa he Fortune Teller - Choose from one of four fortunes, not use to you probably though if you're reading this since its in Japanese. 5. Memory Game - In this game you just get a bunch of face down cards, flip them over and match two. If you miss five times its over so be careful. 6. Sailor Moon Quiz - Answer questions about Sailor Moon, for each right one you get a point used to uncover a secret picture covered in squares. This like Grandpa the Fortune Teller is in Japanese so don't bother trying if you can't read the language. C. Password - Enter your previously earned password here to continue. [Stage One] In this beginning stage you get to play the role of Serena(Usagi), keep in mind that the jump button talks to people, and the attack button displays a map. To make this easy on you annd myself I'm going to just list the characters you have to talk to to get through the level. Start by walkting to the east and then go up at the first intersection and continue to the east, and then up at the next intersection again. Up here go to the west and find Melvin and talk to him, once you're done he'll follow you. Now go back to the intersection and go down, then go west passed the intersection until you arrive at the Osa-P, talk to Molly, he'll stay with her. Now to the left of her is the Osa-P's front door with Luna outside, talk to her then go inside. Here you'll talk to Molly's Mom which will turn into an enemy, and you'll tranform into Sailor Moon ready for battle. You don't have to fight though, she will challenge you to the memory game, which you don't have to do. After walking out of the Osa-P with Luna following you go speak to Ami who is back out by where you left your house. After that go speak to Rei, she's up top right where Melvin was, then finally go see Rini who is beyond that intersection that takes you where Melvin was and talk to her. Once you've done all that go back up the intersection and go to the right up to where Andrew is at the Game Crown Center. At this time the game will take over and place you into the action sequence. [Into the Battle Before the Boss] In these area's like in the first gameboy Sailor Moon game you have to go through a level of some length before you come to the boss. In this game though some of the levels will go vertical as well as horizontal. Each Sailor you use in these phases will attack with her elemental attack and jump with the other button. As with all these stages take it slow so you don't get trapped by monsters and take hits, though in this game killing monsters can reveal to you health items which are hearts for 1 hit point and cake for a full refill. You will also come across roses here and there this are extra lives, get them. In this first stage you are Sailor Moon, in the rest of the stages you play the other Sailor Soldiers in this order: Mercury, Mars, Jupiter, and Venus. [The First Boss - Katsy ()] Katsy is a pretty simple boss with a straight forward pattern and technique. To take care of her avoid her by jumping over her cartwheels and then shoot her with your Moon Tiara. Katsy will take a shot at you when she stops her cartwheeling so just jump over it, if you never stop using the tiara though she will not stop cartwheeling so keep that in mind. [Stage Two] You start this stage as Rini (Chibiusa) so walk to the east passed the first intersection and the second too and talk to Darien(Mamoru) and then enter the building there and talk to Amy(Ami), she will now lead you around. Walk to the west and go back to the first intersection and go up it. Walk to the west again and and enter the building, Ami will leave Rini(Chibiusa) there, so now head to the east and go up the steps. Walk to the west passed Melvin and then enter the door. Once this little sequence is over go out of the temple and walk to the west again until you see Luna, talk to her, then go west again and talk to Serena(Usagi). Now go west again and talk to Chad(broom guy) and walk again to the west and go up the intersection and then go west again, here you will find Rubius holding Rini(Chibiusa) captive. [The Second Boss - Rubius] Rubius is a pretty sneaky fighter compared to Catsy, as soon as battle starts take a shot at him. He will make a gesture with his arm and an oil drum will drop down on where you are standing, so move. Being out of the way shoot him again, he'll fire a blast at you so jump over it and shoot at him again. He'll get annoyed and jump down to where you are standing so move. Keep this pattern up and he'll go down without too much effort. Just remember to keep a good distance from him so he and his oil drums can't hurt you. [Stage Three] You start this stage out (as well as the others) as a Sailor Soldier, and in this one that is Sailor Mars. Start by walking to the east and go up the first intersection (not the one in front of you right away) and go east at the next intersection. Keep going to the east and at the next intersection go down and head to the east until you see Rini (Chibiusa), talk to her. Now go to the west and go up the intersection and go west again and speak to Sailor Moon. Walk to the west again and go up the first intersection and continue west until you see Luna, talk to her, then go into the curtained door (you'll talk to Tuxedo Mask.) Walk to the east and go down the intersection and continue walking to the east, at the next intersection go up and go east passed Sailor Mercury into the door. Here you'll speak to the Guardian of the Gate of Time, Sailor Pluto, talk to her. Now go back to the place you talked to Tuxedo Mask and enter, you'll talk to King Endymion. Now go into the room you can see in the center of your map. When you are done talking walk to the east and go down the intersection and walk to the east and go in the door. You'll be doing a little talking here, just advance passed it and go back to where Sailor Pluto was, the game will take over here and off you go into combat. [The Third Boss - Emerald] This woman needless to say has a jealous vicious streak, and her attacks toward you are quite random. The best I can tell you to do is avoid the stuff she throws at you. She'll try to hop to where you are and kick you, jump away from that it hurts quite a bit. Just keep that in mind and you'll live. [Stage Four] Here you are Sailor Jupiter, now walk to the east and two sequences will take over, after that go to the east again and go up the hallway, then to the east and up the next hallway. Walk east again and go passed the intersection and a girl standing there and keep going until you find the Luna P Ball and talk to it, then go west and enter the balcony. Walk to the east from here and talk to Luna. Now go down the intersection on the right and walk east and go down the next intersection as well. Continue east and go up the next intersection and go east until you see a door, enter it. Now go back to the balcony and go to the west and talk to Luna again. Go down the intersection on your left now and go to the west until you see a hallway to go up, continue west and go into the door. Walk to the east and go down the intersection then continue east and go up the hallway you find and continue east some more until you find another intersection to go down. Here head to the west and talk to Luna, then go into the doorway to the left of her and battle will begin again. [The Fourth Boss - Sapphire] Here you'll come across Sapphire, the brother of Prince Diamond(he looks a lot like Darien doesn't he?) Anyways he fights quite dirty, he has other things do most the combat for him. Sapphire will raise he hands and call forth two Gelax to assist him, at this point he can be hurt. When the Gelax are dead by you he'll fire beams of dark energy at you, only when he moves from one side of the screen to the other he can be hurt. When you hit him, he'll call forth two more Gelax, and this is how it goes until he falls. If he dies and there are still Gelax around kill them and it ends right there. [Stage Five] In this final stage you are Sailor Venus. To start out you must head to the east and go up the hallway before you, then go to the west and talk to Luna. Now from here go back and talk to Sailor Moon which you passed by. Now go up the hallway and go west and talk to Sailor Mercury, from there walk west some more and talk to Sailor Mars. From here enter the door at the far left of the second corridor on your map, after a nice speach final combat will commence. [Prince Diamond - The Final Battle] Prince Diamond is quite tough to kill so stay on your guard. Diamond will shoot out balls of dark energy at you will also jump kick to where you are now standing, so get out of the way fast. The only way to stop this attack of his is to blast him with your crescent beam to stun him. There's not an exact pattern to him here either beyond just dodging and counter attacking. Once the battle is over you get sent back into the story mode, just walk to the east and enter the door at the end of the corridor. The game will now end with a nice long plot ending sequence, the world is saved and you win.